Hey everyone,
It’s James, Brand Community Manager at 505 Games – yep, me again.
As I mentioned, in our last blog, updates have begun to roll out last week across all platforms and from today you will see further updates coming to PS5, Xbox, Steam, Epic Games and GOG players.
For the most part, all platform updates will be addressing stability and balancing reports as well as fixing a few things that the team have been working on just before launch – however we have been able to add in a number of fixes that the community have pointed us towards– including, improving how skill countdowns work, removing the cooldown altogether from Overwatch and rebalancing some of your heroes Skill Decks. Thank you for all your reports so far.
Additionally, we’re working hard behind the scenes to make sure that all your feedback is taken into consideration for future updates and addressed.
Please follow our official social media channels to keep up to date with the latest news.
Thanks for playing.
–
Miasma Chronicles: PC (Steam, Epic Games and GOG v1.1.1) Patch Notes – June 6th
BALANCING
Updated difficulty descriptions to be much clearer – English only. Localised lines are coming in the next update.
Cooldown rules are changes on Narrative and Standard modes. Cooldowns are reset after each combat encounter.
Made enemies in Light Tactical have fairer chance at missing the player.
Skill Deck Rebalance: Jade
Movement stat increases reduced in cost by 1
Hunter Passive cost reduced by 1
Crowd Pleaser cost reduced by 1
Battle cry cost reduced by 1
Skill Deck Rebalance: Elvis
Deflector Passive reduced by 1
Second Miasma Slot reduced by 1
Skill Deck Rebalance: Diggs
Counter Punch reduced by 2
Acrobat reduced by 1
Skill Deck Rebalance: Bha Mahdi
Acrobat reduced by 1
Fluidity (low cover = high cover) reduced by 1
STABILITY / BUG FIXES
Fix for Diggs becoming stuck in animation during wall break.
Blurry Keypad textured made clearer
MISC
Added Version number to ‘Settings’ Menu (top right).
Miasma Chronicles: PS5 (v1.0.0.4) Patch Notes – June 6th
BALANCING
Updated difficulty descriptions to be much clearer – English only. Localised lines are coming in the next update.
Cooldown rules are changes on Narrative and Standard modes. Cooldowns are reset after each combat encounter.
Made enemies in Light Tactical have fairer chance at missing the player.
Skill Deck Rebalance: Jade
Movement stat increases reduced in cost by 1
Hunter Passive cost reduced by 1
Crowd Pleaser cost reduced by 1
Battle cry cost reduced by 1
Skill Deck Rebalance: Elvis
Deflector Passive reduced by 1
Second Miasma Slot reduced by 1
Skill Deck Rebalance: Diggs
Counter Punch reduced by 2
Acrobat reduced by 1
Skill Deck Rebalance: Bha Mahdi
Acrobat reduced by 1
Fluidity (low cover = high cover) reduced by 1
STABILITY / BUG FIXES
Fix for Diggs becoming stuck in animation during wall break.
Blurry Keypad textured made clearer
MISC
Added Version number to ‘Settings’ Menu (top right).
Miasma Chronicles: Xbox Series X|S (version no. 1.0.0.6) Patch Notes – June 8th
BALANCING FIXES
Reduced Damage of Grabber (Frog) bows by 10
Reduced Damage of Skullcrusher by 10 on Standard mode
Replaced Witchdoctor with Skullcrusher around the Vortex in Miasma Wall
Reduced Damage of Bandit Blasters by 10 on Standard mode
Reduced Critical Damage of Bandit Snipers by 10
Reduced Critical Chance of Bandit Snipers from 40% to 20%
Reduced Critical Chance of Collectors vs. Humans from 30% to 20%
Reduced Critical Damage of most Collectors
Made Narrative mode EVEN EASIER!
Fixed rare soft lock with dialogues
Crash fix related to suicide with barrels.
Updated difficulty descriptions to be much clearer – English only. Localised lines are coming in the next update.
Cooldown rules are changes on Narrative and Standard modes. Cooldowns are reset after each combat encounter.
Removed cooldown from Overwatch.
Made enemies in Light Tactical have fairer chance at missing the player.
Reduces hit points of saplings by 10 on Hard mode
Increased glass bottle count in DRC town to 5
Reduced glass bottles in price by 50%
Reduced price of knockback grenade from 150 (100 in black market) to 80
Fixed level requirement for Watcher quest
Improved enemy ambush rules
Fix for AP saver chip not working Endoskeleton
Skill Deck Rebalance: Jade
Movement stat increases reduced in cost by 1
Hunter Passive cost reduced by 1
Crowd Pleaser cost reduced by 1
Battle cry cost reduced by 1
Skill Deck Rebalance: Elvis
Deflector Passive reduced by 1
Second Miasma Slot reduced by 1
Skill Deck Rebalance: Diggs
Counter Punch reduced by 2
Acrobat reduced by 1
Skill Deck Rebalance: Bha Mahdi
Acrobat reduced by 1
Fluidity (low cover = high cover) reduced by 1
STABILITY / BUG FIXES
Fix for re-loading Alpha Editor save after dying, where the player will just see the DEFEATED screen.
Alpha Editor mode crash when creating/loading a game save.
Fixed Crash in Crook’s Hollow area when fast forwarding.
Multiple crash fixes for tactical.
Fix for Elvis potentially missing in final cutscene
Fix for Diggs becoming stuck in animation during wall break.
Blurry keypad textures made clearer
OTHER FIXES
Level design fixes
Localisation fixes
MISC
Added Version number to ‘Settings’ menu (top right)