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Platform Updates – July 12th

Hey everyone,  

I’m delighted to announce that we have some further updates coming to Miasma Chronicles across ALL platforms.  

This update addresses some outstanding bugs that the team have been working on, including the automatic reload bug – sorry folks, you’re not getting any free moves any more 😉  

It goes without saying, but we want to thank everyone who has been playing Miasma Chronicles and exploring the world that we’ve built. 

 

Just a reminder, if you see a bug in the game, let us know here: 

https://505.games/MiasmaChroniclesBugSubmission 

 

Please follow our official social media channels to keep up to date with the latest news.  

Thanks for playing. 

–  

Miasma Chronicles: Steam, Epic Games & GOG (version no: 1.1.17) Patch Notes – July 12th 

BALANCING FIXES 

  • Improved shader streaming – will result in overall better performance. 

STABILITY / BUG FIXES 

  • Fix for crash with Digg’s tackle when used in a very specific location. 
  • Fixed severe issues with Diggs’ tackle, sometimes resulting in a stuck character. 
  • Fixes possible soft lock in the Dying Place 
  • Fix for Jade’s Ascender Skill not granting the appropriate amount of critical chance bonus. 
  • Fix for missing damage from shotgun shots bounced by reflect shield 
  • Fix for particle effects not stopping. 
  • Fix for summoned Whisperers moving out of turn. 
  • Fix for VO potentially not playing for some terminals. 
  • Fix for weapons being reloaded automatically after some actions. 
  • Fix for animation issues with collectors when switching between real-time and tactical modes. 
  • Fix for enemies not being hit, showing ‘hit reaction’ animations. 
  • Fixes for enemies getting stuck in rare situations. 
  • Fix for bad dithering on trees and other tall objects. 
  • Fix for corruption on Alpha Editor Robes after teleport. 
  • Fixed issues with hero weapons becoming invisible in certain cutscenes. 
  • Multiple out of bounds fixes. 
  • Endoskeleton now prevents Elvis from catching fire. 

MISC 

  • Localization fixes for quest item pickups. 
  • Removed non-functional ‘Autosave After Combat’ option. 
  • Better handling of player input when transitioning from stairs/ladders. 
  • Improved handling of costume headpieces on followers 

 

Miasma Chronicles: PS5 (version no: 1.0.0.7) Patch Notes – July 12th 

STABILITY / BUG FIXES 

  • Fix for crash with Digg’s tackle when used in a very specific location. 
  • Fixed severe issues with Diggs’ tackle, sometimes resulting in a stuck character. 
  • Fixes possible soft lock in the Dying Place 
  • Fix for Jade’s Ascender Skill not granting the appropriate amount of critical chance bonus. 
  • Fix for missing damage from shotgun shots bounced by reflect shield 
  • Fix for particle effects not stopping. 
  • Fix for summoned Whisperers moving out of turn. 
  • Fix for VO potentially not playing for some terminals. 
  • Fix for weapons being reloaded automatically after some actions. 
  • Fix for animation issues with collectors when switching between real-time and tactical modes. 
  • Fix for enemies not being hit, showing ‘hit reaction’ animations. 
  • Fixes for enemies getting stuck in rare situations. 
  • Fix for bad dithering on trees and other tall objects. 
  • Fix for corruption on Alpha Editor Robes after teleport. 
  • Fixed issues with hero weapons becoming invisible in certain cutscenes. 
  • Multiple out of bounds fixes. 
  • Endoskeleton now prevents Elvis from catching fire. 

MISC 

  • Localization fixes for quest item pickups. 
  • Removed non-functional ‘Autosave After Combat’ option. 
  • Better handling of player input when transitioning from stairs/ladders. 
  • Improved handling of costume headpieces on followers 

 

Miasma Chronicles: Xbox Series X|S (version no. 1.0.0.8) Patch Notes – July 12th 

STABILITY / BUG FIXES 

  • Fix for crash with Digg’s tackle when used in a very specific location. 
  • Fixed severe issues with Diggs’ tackle, sometimes resulting in a stuck character. 
  • Fixes possible soft lock in the Dying Place 
  • Fix for Jade’s Ascender Skill not granting the appropriate amount of critical chance bonus. 
  • Fix for missing damage from shotgun shots bounced by reflect shield 
  • Fix for particle effects not stopping. 
  • Fix for summoned Whisperers moving out of turn. 
  • Fix for VO potentially not playing for some terminals. 
  • Fix for weapons being reloaded automatically after some actions. 
  • Fix for animation issues with collectors when switching between real-time and tactical modes. 
  • Fix for enemies not being hit, showing ‘hit reaction’ animations. 
  • Fixes for enemies getting stuck in rare situations. 
  • Fix for bad dithering on trees and other tall objects. 
  • Fix for corruption on Alpha Editor Robes after teleport. 
  • Fixed issues with hero weapons becoming invisible in certain cutscenes. 
  • Multiple out of bounds fixes. 
  • Endoskeleton now prevents Elvis from catching fire. 

MISC 

  • Localization fixes for quest item pickups. 
  • Removed non-functional ‘Autosave After Combat’ option. 
  • Better handling of player input when transitioning from stairs/ladders. 
  • Improved handling of costume headpieces on followers